Monday, July 23, 2012

Star Wars: Vampire Starfighter


I never played Wing Commander, but the ships were just fantastic, so I stole them for Star Wars all the time. I tried to convert from the information published about the WC ships to d6 rules. For the most part that is not terribly hard. 

Speed is kinda wonky in d6 Star Wars so converting max velocity of 610 kps to something that makes sense in d6 is not very easy. Whatever I did, I wanted it to be consistent across all the conversions. What I settled on was taking the kps and multiply by 0.015 to get a space speed. Then use the table on page 129 of the Star Wars book to convert in the rest of the information. It's nothing like accurate, and I may change it someday, but for the moment it works. 

For ships in the newer games, the WC material gives "armor" and shields in terms of "cm". The ships list front, rear, right, and left armor. Take those, average it out, divide by 100 and convert to a die code. For decimals, anything between 0.1 and 0.3 was +1, between 0.4 and 0.6 was +2, and 0.7 to 0.9 was rounded to the next die. Do the same with shields.

Maneuverability is pretty simple (it could be complicated, but hell with that). Take the Y/P/R (Yaw, Pitch, Roll), total, divide by 100 and do the normal conversion to a die code.

This works pretty well for ships from WC 3 through Prophecy. Anything before that seems to be on a different scale. 
Confed Vampire
Craft: Confederation F-109 Vampire
Type: Class A Space superiority fighter
Length: 18.33 meters
Skill: Starship piloting: Vampire
Crew: 1
Crew Skill: Starfighter piloting 3d, starship gunnery 3d
Cargo Capacity: 125 kg
Consumables: 1 week
Cost: Not available for sale
Hyperdrive Multiplier: x1
Nav Computer: Yes
Maneuverability: 4d
Space: 9; Afterburner: 22 (1 round, burns 1 day of consumables)
Atmosphere: 400 / 1,150 kph
Hull: 3d+1
Shields: 3d
Sensors
--Passive
--Scan
--Search
--Focus
Weapons:
4 Tachyon Guns (fire-linked)
Scale: Starfighter
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 1d+2
Space Range: 1-5/19/39
Atmosphere Range: 100-500/ 1.9 km/ 3.9 km
Damage: 10d
2 Particle Cannons (fire-linked)
Fire Arc: Front
Scale: Starfighter
Skill: Starship Gunnery
Fire Control: 2d
Space Range: 1-5/21/42
Atmosphere Range: 100-500 /2.1 km /4.2 km
Damage: 5d+1
3 Warhead Launchers
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 2d
Load: 30
Decoy Launcher
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 0d
Load: 48

No comments:

Post a Comment