Tuesday, September 4, 2012

Star Wars: Aliens, Yautja-Hish

Yautja-Hish
Attribute Dice: 10D
DEXTERITY: 2d/4d
KNOWLEDGE: 2d/4d
MECHANICAL: 2d/4d
PERCEPTION: 2d/4d
STRENGTH: 4d/6d
TECHNICAL: 
Special Abilities:
Climbers: Yautja-Hish are remarkable climbers and enjoy a +1d to all climbing checks
Move: 10/12
Size: 2.1 to 2.3 meters

Yautja-Hish are physically distinguished from humans by their greater height, arthropod-like mandibles and long, hair-like appendages on their heads that are set into their skulls. Their bodies are resilient to damage, capable of recovering from multiple wounds and radiation doses which would be fatal to humans. They are much stronger than humans, easily capable of outmatching a conditioned adult human male and shattering solid concrete with their bare hands. They are also skilled climbers, and will readily move through trees or across rooftops in pursuit of prey. Though capable of surviving exposure in extremely low temperatures for an extended period of time, it is believed that Yautja-Hish have a preference for hot equatorial climates. Their blood is luminescent phosphor green in color. Their vision operates mainly in the infrared portion of the electromagnetic spectrum; they can easily detect heat differentials in their surroundings but are unable to easily distinguish among objects of the same relative temperature. A Yautja-Hish hunting helmet increases its ability to see in a variety of spectrums, ranging from the low infrared to the high ultraviolet, and also filters the ambient heat from the area, allowing them to see things with greater clarity and detail. While they are capable of breathing typical (Type I) atmosphere, they suffer -1d to all actions when doing so. Typically, Yautja-Hish use the breathing systems of their hunting helmet to overcome with problem. In Type II atmospheres, they breath normally. Yautja-Hish are strict carnivores, but only need to eat every two standard days.

Yautja-Hish culture revolves around the hunting and stalking of dangerous lifeforms. After making a kill, Yautja-Hish typically skin or decapitate the carcass, converting it into a trophy. Failure in a hunt results in the Yautja-Hish involved committing an honorable suicide. It is often alluded to that the reason for the hunt is not for sustenance or elimination of threats, but as entertainment or rite of passage, as they will only attack life forms that have the ability to provide them with a challenge. There are at least two different Yautja-Hish tribes, which are engaged in a long lasting blood feud.

When hunting humans and other sentient species, Yautja-Hish normally avoid certain individuals such as children and some adults if they are unarmed, though they will spare armed ones if they happen to be pregnant or sickly. A human who has managed to kill a Yautja-Hish in single combat or has fought alongside one is usually spared by the deceased hunter's comrades and given a gift (often a rare or exotic weapon) as a sign of respect.

Yautja-Hish have a longstanding and violent relationship with a species of xenomorph (Giger) creatures. A learner's first successful Giger hunt is completed with the marking of his helmet and forehead with the blood of his kill. Yautja-Hish apparently keep Giger Queens in captivity in order to maintain a supply of eggs.

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