Monday, April 30, 2012

Sanctum of the Wyrm Count 2

This time around things went better...if less prepared.

The characters left the sanctum, went 2 days south to the ruined sanctum only to realize there is no light in the dungeon and they left the sanctum without anything resembling rations. So, they did not eat for 4 days as they traveled back to the sanctum to get torches, lanterns, trail rations.

remember, we try to survive.
So, how did they afford these crazy extra expenses? Why stealing from a priest of Samael who was just walking down the street of course! Granted, all they got was a healers kit, but they were able to pawn that for enough to buy what they needed. And really, it's a priest of Samael, screw those guys.

So, they headed back to the ruined sanctum, nearly a week later and proceeded to kick that dungeon's ass up one hill and down the other. For the most part they didn't even bother trying to disarm traps. They just put  Rena the Armiger/Weapon Master in front and let her soak up the damage. She did so with little to no trouble. Hardly a scratch.

Any opponents they met usually died in a single hit, those that didn't die almost instantly were completely ineffective at hurting them at all.
yeah, I know.
But, when they steam-rolled through the first and second level, they said to themselves "Yeah, next level." But one step down they encountered an area of extreme heat. Like "take 1d6 damage each round" heat. One round in that crap and they were heading back home. Whatever wrecked that sanctum remains a mystery, but until they can handle that kind of hellish environment, it may get to remain a mystery.


No comments:

Post a Comment