Saturday, March 31, 2012

Neat Idea

I was in the shower tonight and had a cool thought. Here's the gist.

3.x/Pathfinder rules. Heroic Paths from Midnight. Bloodlines from Arcana Unearthed. Gestalt Classes. Any other broken munchkin crap I can find.

Here's the trick: NPC classes, only.

Warrior, Adept, Commoner, Aristocrat, Expert, Thug (from traps and treachery), and Magewright (from Eberron).

We're all gonna die!

4 comments:

  1. so powerful ancestry... but your class gives you very little to work with.

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  2. classes, you get two under the Gestalt classes.

    Heroic Path is not really ancestry...I'm not sure how to describe it. It's a focus, kinda like 2e's "kits". You get some themed bonus more or less every other level or so.

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  3. That is fantastic. It's like when they made Kinfolk a playable role.

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