Sunday, July 24, 2011

Estevan and the Estevan Warriors

Mo could not come to the game today because she had a horrid night at work last night and did not get home till about 10 and didn't get to bed till like 11:30 or noon.

But the session was fun all the same. Ali and Joel got a new set of cards for Savage Worlds. The cards are awesome and I will find a way to convert them to...well any and every system I ever play, ever.

My character is totally not this.
The session itself was exactly what they promised last night. An episodic mission from the Wall. Our group was ordered to go past the wall and find some remains of the rangers who were lost beyond the wall. Along the way we found a Frost Wolf killin a Dire Wolf. We took care of Frost and saved the Dire Wolf. I named him Obsidian in honor of a past game (Sid for short).

We got ambushed by a bunch of hippies wildlings. My wolf and I both killed one each right off the first round. Very cool. I played my card, which was supposed to be me saying something so intimidating that it basically stops combat. I couldn't think of anything cool to say. I needed a random table of witty sayings. :(

Once we dispatched the hippies wildlings, we camped and in the morning we continued North. After a bit in the woods we found a scary tree. Sev (Joel's character) and ... Lucian's character... attacked the tree...for some reason. It hit them back and then we walked around it and left it alone. Odd encounter that.

Who ya gonna call?
Finally, we found a clearing with a bunch of bodies and a sword that looked like it was from a Ranger. Bea's character, Myra, touched it and it came to life. Well, a ghostly figure appeared and attacked us with the sword. Sev tried to hit the ghost...that did nothing, so I shot the sword. That worked a bit better.

After several rounds of beating on this thing we finally wore it down and broke the sword. Having secured what we came for (remains of a ranger) we headed back. To Sir. Al's disappointment, we survived and I gained my wolf companion.

Good session.

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